added cargo files
This commit is contained in:
@@ -0,0 +1,202 @@
|
||||
// Copyright 2020 Ben Hills and the project contributors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
import 'dart:async';
|
||||
|
||||
import 'package:pinepods_mobile/bloc/podcast/audio_bloc.dart';
|
||||
import 'package:pinepods_mobile/l10n/L.dart';
|
||||
import 'package:pinepods_mobile/services/audio/audio_player_service.dart';
|
||||
import 'package:pinepods_mobile/ui/widgets/sleep_selector.dart';
|
||||
import 'package:pinepods_mobile/ui/widgets/speed_selector.dart';
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:flutter_spinkit/flutter_spinkit.dart';
|
||||
import 'package:provider/provider.dart';
|
||||
|
||||
/// Builds a transport control bar for rewind, play and fast-forward.
|
||||
/// See [NowPlaying].
|
||||
class PlayerTransportControls extends StatefulWidget {
|
||||
const PlayerTransportControls({
|
||||
super.key,
|
||||
});
|
||||
|
||||
@override
|
||||
State<PlayerTransportControls> createState() => _PlayerTransportControlsState();
|
||||
}
|
||||
|
||||
class _PlayerTransportControlsState extends State<PlayerTransportControls> {
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final audioBloc = Provider.of<AudioBloc>(context, listen: false);
|
||||
|
||||
return Padding(
|
||||
padding: const EdgeInsets.symmetric(horizontal: 16.0),
|
||||
child: StreamBuilder<AudioState>(
|
||||
stream: audioBloc.playingState,
|
||||
initialData: AudioState.none,
|
||||
builder: (context, snapshot) {
|
||||
return Row(
|
||||
crossAxisAlignment: CrossAxisAlignment.center,
|
||||
mainAxisAlignment: MainAxisAlignment.spaceBetween,
|
||||
mainAxisSize: MainAxisSize.max,
|
||||
children: <Widget>[
|
||||
const SleepSelectorWidget(),
|
||||
IconButton(
|
||||
onPressed: () {
|
||||
return snapshot.data == AudioState.buffering ? null : _rewind(audioBloc);
|
||||
},
|
||||
tooltip: L.of(context)!.rewind_button_label,
|
||||
padding: const EdgeInsets.all(0.0),
|
||||
icon: const Icon(
|
||||
Icons.replay_10,
|
||||
size: 48.0,
|
||||
),
|
||||
),
|
||||
AnimatedPlayButton(audioState: snapshot.data!),
|
||||
IconButton(
|
||||
onPressed: () {
|
||||
return snapshot.data == AudioState.buffering ? null : _fastforward(audioBloc);
|
||||
},
|
||||
tooltip: L.of(context)!.fast_forward_button_label,
|
||||
padding: const EdgeInsets.all(0.0),
|
||||
icon: const Icon(
|
||||
Icons.forward_30,
|
||||
size: 48.0,
|
||||
),
|
||||
),
|
||||
const SpeedSelectorWidget(),
|
||||
],
|
||||
);
|
||||
}),
|
||||
);
|
||||
}
|
||||
|
||||
void _rewind(AudioBloc audioBloc) {
|
||||
audioBloc.transitionState(TransitionState.rewind);
|
||||
}
|
||||
|
||||
void _fastforward(AudioBloc audioBloc) {
|
||||
audioBloc.transitionState(TransitionState.fastforward);
|
||||
}
|
||||
}
|
||||
|
||||
typedef PlayHandler = Function(AudioBloc audioBloc);
|
||||
|
||||
class AnimatedPlayButton extends StatefulWidget {
|
||||
final AudioState audioState;
|
||||
final PlayHandler onPlay;
|
||||
final PlayHandler onPause;
|
||||
|
||||
const AnimatedPlayButton({
|
||||
super.key,
|
||||
required this.audioState,
|
||||
this.onPlay = _onPlay,
|
||||
this.onPause = _onPause,
|
||||
});
|
||||
|
||||
@override
|
||||
State<AnimatedPlayButton> createState() => _AnimatedPlayButtonState();
|
||||
}
|
||||
|
||||
void _onPlay(AudioBloc audioBloc) {
|
||||
audioBloc.transitionState(TransitionState.play);
|
||||
}
|
||||
|
||||
void _onPause(AudioBloc audioBloc) {
|
||||
audioBloc.transitionState(TransitionState.pause);
|
||||
}
|
||||
|
||||
class _AnimatedPlayButtonState extends State<AnimatedPlayButton> with SingleTickerProviderStateMixin {
|
||||
late AnimationController _playPauseController;
|
||||
late StreamSubscription<AudioState> _audioStateSubscription;
|
||||
bool init = true;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
|
||||
final audioBloc = Provider.of<AudioBloc>(context, listen: false);
|
||||
|
||||
_playPauseController = AnimationController(vsync: this, duration: const Duration(milliseconds: 300));
|
||||
|
||||
/// Seems a little hacky, but when we load the form we want the play/pause
|
||||
/// button to be in the correct state. If we are building the first frame,
|
||||
/// just set the animation controller to the correct state; for all other
|
||||
/// frames we want to animate. Doing it this way prevents the play/pause
|
||||
/// button from animating when the form is first loaded.
|
||||
_audioStateSubscription = audioBloc.playingState!.listen((event) {
|
||||
if (event == AudioState.playing || event == AudioState.buffering) {
|
||||
if (init) {
|
||||
_playPauseController.value = 1;
|
||||
init = false;
|
||||
} else {
|
||||
_playPauseController.forward();
|
||||
}
|
||||
} else {
|
||||
if (init) {
|
||||
_playPauseController.value = 0;
|
||||
init = false;
|
||||
} else {
|
||||
_playPauseController.reverse();
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@override
|
||||
void dispose() {
|
||||
_playPauseController.dispose();
|
||||
_audioStateSubscription.cancel();
|
||||
super.dispose();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final audioBloc = Provider.of<AudioBloc>(context, listen: false);
|
||||
|
||||
final playing = widget.audioState == AudioState.playing;
|
||||
final buffering = widget.audioState == AudioState.buffering;
|
||||
|
||||
return Stack(
|
||||
alignment: AlignmentDirectional.center,
|
||||
children: [
|
||||
if (buffering)
|
||||
SpinKitRing(
|
||||
lineWidth: 4.0,
|
||||
color: Theme.of(context).primaryColor,
|
||||
size: 84,
|
||||
),
|
||||
if (!buffering)
|
||||
const SizedBox(
|
||||
height: 84,
|
||||
width: 84,
|
||||
),
|
||||
Tooltip(
|
||||
message: playing ? L.of(context)!.pause_button_label : L.of(context)!.play_button_label,
|
||||
child: TextButton(
|
||||
style: TextButton.styleFrom(
|
||||
shape: CircleBorder(side: BorderSide(color: Theme.of(context).highlightColor, width: 0.0)),
|
||||
backgroundColor: Theme.of(context).brightness == Brightness.light ? Colors.orange : Colors.grey[800],
|
||||
foregroundColor: Theme.of(context).brightness == Brightness.light ? Colors.orange : Colors.grey[800],
|
||||
padding: const EdgeInsets.all(6.0),
|
||||
),
|
||||
onPressed: () {
|
||||
if (playing) {
|
||||
widget.onPause(audioBloc);
|
||||
} else {
|
||||
widget.onPlay(audioBloc);
|
||||
}
|
||||
},
|
||||
child: AnimatedIcon(
|
||||
size: 60.0,
|
||||
semanticLabel: playing ? L.of(context)!.pause_button_label : L.of(context)!.play_button_label,
|
||||
icon: AnimatedIcons.play_pause,
|
||||
color: Colors.white,
|
||||
progress: _playPauseController,
|
||||
),
|
||||
),
|
||||
),
|
||||
],
|
||||
);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user